A game for the true professional. Challenge 4 suits spider solitaire. The most challenging kind of spider solitaire. The game will require you to have an incredible strategy and uncommon intelligence. If you're good at 2 suits spider solitaire, make it harder and solve 4 suits spider solitaire. Beginners have nothing to do here, 4 suits spider solitaire is a test for strong and brave players. But even experienced professionals won't refuse help. Our game has a hint function that will help you find the right move. And the undo function, go back one or more moves, remove your mistakes and turn the game to victory!
The homeland of solitaire called France. Spider solitaire is based on 19th century solitaire games. A great cure for boredom, to play solitaire requires no company and you can enjoy the cards and the peace at any convenient time. The cards were placed on the table in the prescribed order and began to unfold according to certain rules. Solitaire was considered a favorite pastime of the aristocrats. The game took a lot of time, required patience and logic.
Familiar to us kind of spider solitaire acquired in 20-ies. The game's creator was E. Culbertson, an American bridge player.
Widely known spider solitaire received in the 90's, when the game included in the operating system Windows. The game has become popular with all modern managers and secretaries, escaping from idleness during office hours.
Three types of spider solitaire difficulty are most widely known:
1 suits spider solitaire
2 suits spider solitaire
4 suits spider solitaire.
Each type of difficulty spider solitaire has its own fans.
For the convenience of the players develop new designs for cards, a game table, complemented by pleasant music. Introduce additional features in the game that will facilitate the path to victory.
After all, even after so many years, spider solitaire incredibly popular and excitement in their fans.
The name spider solitaire is often associated with a spider that has eight legs and in the game you have to collect eight stacks of card sequences.
Or maybe the inventor compared the layout of cards on the playing field with a tangled web of logic.
All the cards in the layout must be placed in cells in descending order of sequence.
The oldest card in 4 suits spider solitaire is the king, and the youngest is the ace.
You need to fill eight cells with sequences of cards, and the cards must be of the same suit.
In the end, your playing field should be empty.
The 4 suits spider solitaire has four suits and 104 cards.
Shuffle two full decks of 52 cards, laying out the jokers.
Arrange the cards in ten columns face down. Continue laying out the cards until the first four columns have six cards each, and the last six columns have five cards each.
Turn the top cards in the columns face up. With these you will begin the game. Form the remaining deck into a stock deck. You can take cards from there when you run out of possible moves on the playing field.
There are eight cells at the top of the playing field. In these you will stack the collected sequences.
The sequence of cards is collected on the playing field in descending order, starting with the king and ending with an ace. After collecting a complete sequence you can move it to a cell. The entire sequence stack must consist of cards of the same suit.
Thus you have to collect four suits of sequences twice each and fill eight cells.
All moves take place on the playing field between the columns. Cards can be moved to cards of any suit, it is important to follow the descending order of the sequence, you move the lowest card to the highest one.
The game is considered won if there are no cards left on the game board and all eight cells are filled.
Only open face up cards take part in the game. With them it is possible to make combinations and form cards into groups of sequences.
You can move cards between columns, observing the descending order of value.
The oldest card in the game is the king. Start collecting the sequence with the king in descending order. The king is followed by queen, jack, 10, 9, 8, 7, 6, 5, 4, 3, 2 and the youngest card - ace.
You can move a card to any suit, but it is better to keep to one suit to avoid problems in the future. For example, we can put 7 of spades on 8 of hearts or 8 of spades. We move the lowest card to the highest.
You can move a group of cards. It is important that the cards are stacked consecutively in descending order and are of the same suit. If the group of cards is in descending order, but of different suits, moving the group is not allowed. For example, we see a group of cards: 7 spades, 8 spades, 9 spades can be stacked at 10 of any suit. If the card 9 in this group will be a different suit, then you can move only 7 of spades and 8 of spades to any 9.
After moving a card or a group of cards, the columns remain closed cards. Turn them face up and play them.
In the course of the game one column can be empty and any card or group of cards can be placed in it.
When all possible moves between columns are done and all possible groups are made, you can deal cards from the spare deck. You deal cards from the spare deck one card face up on each column. You may deal cards from the spare deck a total of five times per game.
If there is an empty column on the playing field, no cards may be dealt. Be sure to place any card in it.
Examine the playing field carefully; after adding new cards from the spare deck, you are sure to have new move opportunities.
Having created a complete sequence of cards, remove it from the playing field in a cell. These cards are no longer needed and will be a nuisance on the playing field.
You can use the undo move feature if you make a wrong move or undo multiple moves. For example, you have a free 9 and there is a choice of two 8s to put on the 9. Try each move, see which card is hidden under each of the 8 and choose the best option.
If you have filled eight cells and there are no cards left on the playing field, the game is won.
If all the cards from the stock deck are dealt and there are no possible moves on the playing field, the game is deadlocked. Try a new layout!
Create groups of cards of the same suit on the playing field, you can only move groups of cards of the same suit. Otherwise, groups of cards of different suits will get stuck on the same column and you will spend a lot of time and effort to put the group in order.
Try to start freeing the column from the first steps. Plan which column will be easier to clear and move toward your goal. A free column on the playing field will help to arrange the cards and stack in groups of the same suit.
Try to calculate the game a few steps ahead, find a chain of moves that will help free up the column or stack a large sequence of cards of the same suit.
Open closed cards, getting new cards, you get new combinations in the game.
Don't be afraid to put a king in an empty column, you can build a sequence of twelve cards on it, not necessarily the same suit. Think about how many new cards you can open, don't deprive yourself of opportunities.
Give preference to the order on the playing field. As opportunities arise, form the cards in groups.
If you have enough experience, divide the columns on the playing field. In some stack sequences of the same suit, use others to discard unnecessary cards. Stack them, not caring much about the order. Form groups of cards of the same suit in the columns, move them to the cells, and use the free columns to restore order on the playing field.
Before making each move, evaluate the pros and cons. Every move has consequences sometimes bad, sometimes good, especially in a game as complex as 4 suits spider solitaire.
To win the game, you can try using the Rank Breaking Chain technique. Let's look at it with an example: there is an empty column on the playing field, two cards on the adjacent column: 8 spades and one closed. The wrong move is to move 8 to the empty column and reveal the closed card. Evaluate the playing field, where you see a 9. It is in the other column, but closed by a 3. Move the 3 to the empty column, the 8 spades to the 9 spades. You will end up revealing a closed card, but bring order to the game. Learn to think bigger.
Each card in the game has its own potential and can be used to move cards!
When you're faced with a choice between moves, use the cancel move button. Check both options and choose the appropriate one.
When you make a mistake, go back one or more moves. It's great to have the opportunity to correct the situation.
If there are no more available moves on the playing field, use the hint function. The program will prompt a possible move, quite often the player does not notice possible moves.
Traditionally in the computer version of 4 suits spider solitaire calculation of points start at 500.
One point is taken for each move of the card on the playing field.
Don't forget that returning to the game for one turn also costs one point. Don't spend all your points on using the cancel button!
Each sequence of cards collected is multiplied by 100 points. Eight filled cells will give you 800 points.
Now you can calculate how many points you can earn in the game and check your place in the ranking of the best players.
Chances of success
The odds of winning 4 suits spider solitaire are only 8%.
The game requires incredible stamina, mathematical analysis and impeccable strategy. But this complexity only attracts new fans.
Millions of 4 suits spider solitaire fans battle the layout every day.
Winning the game is a real challenge not available to all players.
Not every professional can boast of being able to complete the game and win such an enticing victory.
4 suits spider solitaire is a great workout for your mind.
This challenging version does not lend itself to every master of the game.
If you are a professional and confident in your abilities, challenge this amazing solitaire game.